X-Git-Url: https://git.r.bdr.sh/rbdr/map/blobdiff_plain/98f09799b699b453e2fc057c888ead447b319b11..be897af3bd7cc010c1aa496d5b1faf8a2e1f82ed:/Map/Presentation/Base%20Components/MapRender/MapEdges.swift diff --git a/Map/Presentation/Base Components/MapRender/MapEdges.swift b/Map/Presentation/Base Components/MapRender/MapEdges.swift index a377774..3090c04 100644 --- a/Map/Presentation/Base Components/MapRender/MapEdges.swift +++ b/Map/Presentation/Base Components/MapRender/MapEdges.swift @@ -1,19 +1,17 @@ -/* - Copyright (C) 2024 Rubén Beltrán del Río - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see https://map.tranquil.systems. - */ +// Copyright (C) 2024 Rubén Beltrán del Río + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. + +// You should have received a copy of the GNU General Public License +// along with this program. If not, see https://map.tranquil.systems. import SwiftUI struct MapEdges: View { @@ -68,7 +66,7 @@ struct MapEdges: View { path.closeSubpath() }.applying( CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) - ).stroke(Color.map.vertexColor, lineWidth: lineWidth) + ).stroke(Color.Map.vertexColor, lineWidth: lineWidth) } }